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Basics of game design [electronic resource] / Michael E. Moore.

By: Moore, Michael E.
Material type: materialTypeLabelBookPublisher: Boca Raton, Fla. : A.K. Peters/CRC Press, 2011Description: xv, 375 p. : ill. (chiefly col.).ISBN: 9781439867761 (ebook : PDF).Subject(s): Computer games -- Design | Computer games -- Programming | Video games -- DesignGenre/Form: Electronic books.Additional physical formats: No titleOnline resources: Distributed by publisher. Purchase or institutional license may be required for access. Also available in print edition.
Contents:
pt. 1. Introduction -- pt. 2. Inside game mechanics -- pt. 3. Implementing the design.
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"An A K Peters book."

Includes index.

pt. 1. Introduction -- pt. 2. Inside game mechanics -- pt. 3. Implementing the design.

Also available in print edition.

Mode of access: World Wide Web.

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