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Game development for iOS with Unity3D [electronic resource] / Jeff Murray.

By: Murray, Jeff.
Material type: materialTypeLabelBookPublisher: Boca Raton, Fla. : CRC Press, 2013Description: xvi, 264 p. : ill.ISBN: 9781439892206 (ebook : PDF).Subject(s): Computer games -- Programming | IOS (Electronic resource) | Unity (Electronic resource) | Three-dimensional display systemsGenre/Form: Electronic books.Additional physical formats: No titleOnline resources: Distributed by publisher. Purchase or institutional license may be required for access. Also available in print edition.
Contents:
1. Designing your game -- 2. Getting set up for iOS development -- 3. Setting up Unity and your Mac for iOS development -- 4. Basics of the Unity editor -- 5. Building a game in Unity iOS : the roll-a-ball game -- 6. Making a kart-racing game -- 7. Debugging and script optimization -- 8. Optimizing for file size and performance -- 9. Publishing to the iTunes store -- 10. Thinking outside the box.
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"An A K Peters book."

Includes bibliographical references and index.

1. Designing your game -- 2. Getting set up for iOS development -- 3. Setting up Unity and your Mac for iOS development -- 4. Basics of the Unity editor -- 5. Building a game in Unity iOS : the roll-a-ball game -- 6. Making a kart-racing game -- 7. Debugging and script optimization -- 8. Optimizing for file size and performance -- 9. Publishing to the iTunes store -- 10. Thinking outside the box.

Also available in print edition.

Mode of access: World Wide Web.

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Khulna University of Engineering & Technology

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