Game development for iOS with Unity3D [electronic resource] / Jeff Murray.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 9781439892206 (ebook : PDF)
- Also available in print edition.
"An A K Peters book."
Includes bibliographical references and index.
1. Designing your game -- 2. Getting set up for iOS development -- 3. Setting up Unity and your Mac for iOS development -- 4. Basics of the Unity editor -- 5. Building a game in Unity iOS : the roll-a-ball game -- 6. Making a kart-racing game -- 7. Debugging and script optimization -- 8. Optimizing for file size and performance -- 9. Publishing to the iTunes store -- 10. Thinking outside the box.
Also available in print edition.
Mode of access: World Wide Web.
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