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2D graphics programming for games [electronic resource] / John Pile Jr.

By: Material type: TextTextPublication details: Boca Raton : CRC Press, Taylor & Francis Group, [2013]Description: xv, 224 p. : illISBN:
  • 9781466501904 (ebook : PDF)
Other title:
  • Two dimensional graphics programming for games
Subject(s): Genre/Form: Additional physical formats: No titleOnline resources: Available additional physical forms:
  • Also available in print edition.
Contents:
1. Getting started in 2D -- 2. Motion and depth -- 3. Advanced graphics -- 4. Appendices.
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"An A K Peters book."

Includes bibliographical references and index.

1. Getting started in 2D -- 2. Motion and depth -- 3. Advanced graphics -- 4. Appendices.

Also available in print edition.

Mode of access: World Wide Web.

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