000 | 01452cam a2200337Ia 4500 | ||
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001 | AKP0KE01028PDF | ||
003 | FlBoTFG | ||
005 | 20171224123455.0 | ||
006 | m|||||o||d|||||||| | ||
007 | cr|||| | ||
008 | 110310s2008 maua sb 001 0 eng d | ||
020 | _a9781439865248 (ebook : PDF) | ||
040 |
_aFlBoTFG _cFlBoTFG |
||
090 |
_aGV1469.6 _b.B37 2008 |
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092 |
_a793.93209 _bB293 |
||
100 | 1 | _aBarton, Matt. | |
245 | 1 | 0 |
_aDungeons and desktops _h[electronic resource] : _bthe history of computer role-playing games / _cMatt Barton. |
246 | 1 | 8 | _aDungeons & desktops |
260 |
_aWellesley, Mass. : _bA.K. Peters, _cc2008. |
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300 |
_avii, 443 p. : _bill. |
||
504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aAn introduction to computer role-playing -- Origins -- The dark age -- The bronze age -- The silver age -- The early golden age -- The golden age, part I -- The golden age, part II -- The bigger they come -- The platinum age -- The modern age -- The future of a genre. | |
530 | _aAlso available in print edition. | ||
538 | _aMode of access: World Wide Web. | ||
650 | 0 |
_aFantasy games _xHistory. |
|
650 | 0 |
_aComputer games _xHistory. |
|
655 | 7 |
_aElectronic books. _2lcsh |
|
776 | 1 | _z9781568814117 | |
776 | 1 | _z1568814119 | |
856 | 4 | 0 |
_uhttp://marc.crcnetbase.com/isbn/9781439865248 _qapplication/PDF _zDistributed by publisher. Purchase or institutional license may be required for access. |
999 |
_c15047 _d15047 |