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008 110310s2005 maua sb 001 0 eng d
020 _a9781439864944 (ebook : PDF)
040 _aFlBoTFG
_cFlBoTFG
090 _aT385
_b.B55 2005
092 _a006.8
_bB611
100 1 _aBimber, Oliver,
_d1973-
245 1 0 _aSpatial augmented reality
_h[electronic resource] :
_bmerging real and virtual worlds /
_cOliver Bimber, Ramesh Raskar.
260 _aWellesley, Mass. :
_bA.K. Peters/CRC Press,
_c2005.
300 _axiii, 369 p. :
_bill.
504 _aIncludes bibliographical references and index.
505 0 _a1. A brief introduction to augmented reality -- 2. Fundamentals : from photons to pixels -- 3. Augmented reality displays -- 4. Geometric projection concepts -- 5. Creating images with spatial projection displays -- 6. Generating optical overlays -- 7. Projector-based illumination and augmentation -- 8. Examples of spatial AR displays -- 9. The future -- A. Calibration of a projector (or a camera) -- B. OpenGL's transformation pipeline partially re-implemented.
530 _aAlso available in print edition.
538 _aMode of access: World Wide Web.
650 0 _aComputer graphics.
650 0 _aVirtual reality.
655 7 _aElectronic books.
_2lcsh
700 1 _aRaskar, Ramesh.
776 1 _z9781568812304
776 1 _z1568812302
856 4 0 _uhttp://marc.crcnetbase.com/isbn/9781439864944
_qapplication/PDF
_zDistributed by publisher. Purchase or institutional license may be required for access.
999 _c15866
_d15866